Plus, they are restricted to certain systems based on (presumably) profitability, rather than spread evenly throughout the Co-operative. Apart from anything else, the normal GalCop trade rules don't apply (you can load up on narcotics, slaves and firearms there and sail on out and nobody will bat an eyelid). I'd suggest not calling it a GalCop Trade Outpost. Also beware that the wiki still have the old version - do not use both of them - not a good idea WILL HAVE A CLASH WITH ALL THE PREVIOUS VESRIONS. PLEASE REMOVE ALL PREVIOUS VERSIONS OF GRIFF TRADE OUTPOST (The oxp folder in the previous versions is griff_trade_outpost.oxp instead of Galcop_trade_outpost.oxp) BECOUSE THIS VESRION Since the wiki is still read only here is the link for the new version Changes to the model (made by Griff) in order to be even more deferent from the constores This is a modification of the famous original Griff trade outpost and works as a replecemet for the coriolis station Monuments to the Co-operative's less-than-glorious record in decision-making. Meanwhile, a handful GalCop Trade Outposts circle a few embarrassed worlds, Eventually, no doubt, some unsatisfactory compromise will be hammered out, and all parties will retire in a welter ofĪccusations and buck-passing – also in the grand old tradition of the Co-operative. The Merchants' Guild roared theirĭisapproval, and the Constore Consortium launched an enormous claim for breach of contract combined with a class action suit on behalf of their shareholders for Inquiries, widespread sackings, eighteen demotions, eleven resignations and two suicides, the project was cancelled. In short, the entire project was a legal, logistical and financial nightmare, a stupendous blunder in the grand old tradition of the Co-operative. Of narcotics, slaves or firearms from system stations, except under license and only to the local planet. Worse still was the realisation that the new stations' projected profitability depended on running them like constores – specifically, they counted on incomeįrom the riot of advertising that festoons the average Tescoo, Pi-42 or Star store, not to mention a brisk and lucrative trade in controlled commodities.Ĭo-op rules on visual cultural sensitivity placed strict limitations on selling advertising as a revenue stream, and established regulations barred the export Of the trade hall, loading docks and internal traffic-management systems turned out to be proprietary, and surprisingly high annual leasing fees to the ConstoreĬonsortium had slipped unnoticed into the contract the Co-operative had signed so hastily. Worse, although the stations were built with PD tech, crucial parts High-performance GalCop Vipers threatened to rupture many poorer systems' capital budgets. Just refitting the constore's defensive fighter bays – originally designed for small, undemanding ex-Navy Sidewinders – to accommodate In the 95% of systems that do not host a Naval SecCom. Meeting place an embassy the central bureaucracy for all local-volume government above the atmosphere and the command-and-control nexus for the Galactic Navy A Co-op main station is something far more than just a trading centre. Eager for a quick and low-cost fix, the Co-operative placed a string of orders with theīut, as the planners began to realise, a main system station is not a constore. Technology, the constore seemed to be the ideal solution. Already popular with pilots for their efficient service and mercantile focus, and built entirely with public-domain Was another model available: the constore. Technology-transfer statutes prevented the Co-operative from simply using the Dodec, Ico or other advanced designs, but there If I have the permission of CaptKev and Griff I am planning to update it.įollowing long-running protests from traders about the outmoded commercial facilities on Coriolis stations, the Galactic Co-operative grudgingly promised to more Galcop and actually functions as a replacement for the typical coriolis stations This model is totally plain in comparison with the constores but I prefer it that way, it is more serious more err…. I am talking about the CaptKev modification that is hosted in the wiki as Griff Trade outpost. The work with the constores is over and finally the original Griff Trade outpost is in the game in a proper way (via youradhere oxp) but there is another incarnation of the original Trade outpost inside the game trough another oxp.
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